AI Insights · Timothy · April 2022
Top 5 Slime Games on iOS in Switzerland: Q1 2022
An overview of the performance of the top 5 slime games on the iOS platform in Switzerland during the first quarter of 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw a range of performances among the top 5 slime games on iOS in Switzerland. Here’s a detailed look at the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD showed a varied revenue trend, peaking at $210 in the week of January 24. Weekly downloads fluctuated, reaching a high of around 309 in the last week of December and stabilizing around 210 by the end of March. Active users started at approximately 1.5K in late December, experiencing a slight decline to around 1.3K by the end of March.
Cider Software LLC's Virtual Slime had a notable revenue peak of $88 in the first week of January and a smaller peak of $18 at the end of March. Downloads remained steady, averaging around 100 weekly, with a slight increase towards the quarter's end. Active users began at 259 in late December, reaching 281 in the first week of January, then fluctuating around 220-260 for the rest of the quarter.
Fluid Simulation by Pavel Dobryakov saw its highest revenue of $70 in the last week of February. Downloads peaked at 251 in mid-January, with numbers generally declining to around 67 by the end of March. Active users increased from 283 in late December to a peak of 505 in late January before settling around 200-300 towards the end of the quarter.
Makeup Slime Game! Relaxation from Shanze Shafique had no recorded revenue throughout the quarter. Downloads were relatively stable, with a peak of 139 in late December and fluctuating around 80 weekly by the end of March. Active users started at 140 in late December, experiencing minor fluctuations to end at around 97 by the end of March.
Goo: Slime simulator, ASMR from Exomind LTD had minimal revenue, with small peaks of around $20 in mid to late March. Downloads spiked to 217 in the last week of March after remaining low for most of the quarter. Active users showed a significant increase from 45 in late December to 151 by the end of March.
These insights provide a glimpse into the performance of the top slime games on iOS in Switzerland during Q1 2022. For more detailed data and further insights, visit Sensor Tower.